Tackling Real World Complexity in a Software Engineering Student Project

Authors Christian Köppe, Leo Pruijt
Publication date 26 October 2015
Type Lecture


Author-supplied abstract: Developing large-scale complex systems in student projects is not common, due to various constraints like available time, student team sizes, or maximal complexity. However, we succeeded to design a project that was of high complexity and comparable to real world projects. The execution of the project and the results were both successful in terms of quality, scope, and student/teacher satisfaction. In this experience report we describe how we combined a variety of principles and properties in the project design and how these have contributed to the success of the project. This might help other educators with setting up student projects of comparable complexity which are similar to real world projects.

Language English
Key words Design Principles, Design Education, Realistic Projects, Software Engineering Project