DLO Digital Inclusion
Objective
- Investigating the needs of (neurodivergent) students, teachers, and developers – in other words, daily users of the digital work and learning environment.
- Identifying and validating shared needs – both of neurodivergent user groups and of neurodivergent and neurotypical users.
- Developing tools that help to raise awareness of knowledge and lived experiences related to neurodiversity in the (digital) work and learning environment.
- Co-creating interactive and visual tools to make the (digital) work and learning environment more inclusive for everyone.
Results
As a result of research activities, a range of need palettes has been developed for Phase 1's objective. These visuals, including personas and videos, facilitate discussions with curriculum developers to drive action toward more inclusive digital learning environments. The research resulted in several short movies that can be viewed below:
Video - Research into inclusion in Digital Learning Environments
Video - ADHD in Digital Learning Environments
Video - ASS in Digital Learning Environments
Video - Dyslexia in Digital Learning Environments
Duration
01 September 2022 - 31 December 2024
Approach
Door middel van literatuuronderzoek, (generatieve) co-design sessies, interviews en groepsbijeenkomsten met experts op het gebied van neurodiversiteit, studenten, onderwijsprofessionals en onderwijsontwikkelaars, zijn behoeften in de digitale werk- en leeromgeving geïdentificeerd en richtlijnen voor verbetering ontwikkeld.
Impact
By making the professional products visible, tangible, and applicable, students, teachers, and developers will be better equipped to contribute to digital working and learning environments that are socially just, educational, and inclusive.